User contributions
- 15:42, 19 November 2016 (diff | hist) . . (+22) . . User:Jkazos (current)
- 15:41, 19 November 2016 (diff | hist) . . (+4,390) . . N Data Compression (Created page with "''See also: Standard Notation'' ALTTP (and some other SNES games) use a simple form of run-length compression to reduce the ROM consumption of data that often have repeat...") (current)
- 13:05, 19 November 2016 (diff | hist) . . (+22) . . User:Jkazos
- 13:03, 19 November 2016 (diff | hist) . . (+20,366) . . N Graphics Formats (Created page with "''See also: Standard Notation'' ''See also: Graphics Palettes'' The SNES display is 256 pixels wide and 224 pixels high with a color depth of 15 bits (32768 distinct...") (current)
- 02:37, 19 November 2016 (diff | hist) . . (+23) . . User:Jkazos
- 02:37, 19 November 2016 (diff | hist) . . (+5,245) . . N Graphics Palettes (Created page with "''See also: Standard Notation'' Outside of Mode 7, the SNES uses indexed graphics: Instead of storing the RGB color value individually for each pixel as modern computers...") (current)
- 16:45, 16 November 2016 (diff | hist) . . (+21) . . User:Jkazos
- 16:45, 16 November 2016 (diff | hist) . . (+5,396) . . N Overworld Areas (Created page with "''See also: Standard Notation'' Outdoor areas (also known as the Overworld) come in two flavors: Normal and special. Normal outdoor areas (the Light world and the Dark wo...")
- 12:56, 14 November 2016 (diff | hist) . . (+21) . . User:Jkazos
- 12:55, 14 November 2016 (diff | hist) . . (+828) . . N Player Position (Created page with "''See also: Standard Notation'' ''See also: Coordinate Systems'' The game keeps track of the player's pixel position in WRAM as follows. (Note that this is the top-l...") (current)
- 12:54, 14 November 2016 (diff | hist) . . (+63) . . Coordinate Systems (current)
- 12:51, 14 November 2016 (diff | hist) . . (+635) . . Metaroom Quadrants (current)
- 12:25, 14 November 2016 (diff | hist) . . (+24) . . User:Jkazos
- 12:24, 14 November 2016 (diff | hist) . . (+2,997) . . N Coordinate Systems (Created page with "''See also: Standard Notation'' Different parts of the game (both in ROM and in RAM) use different coordinate systems for different purposes when representing visual data...")
- 11:35, 14 November 2016 (diff | hist) . . (+126) . . Standard Notation (current)
- 11:34, 14 November 2016 (diff | hist) . . (+96) . . N User:Jkazos (Created page with "Standard Notation ROM Versions Checksum Internal Name Metaroom Quadrants")
- 03:25, 12 November 2016 (diff | hist) . . (+115) . . Metaroom Quadrants
- 04:06, 11 November 2016 (diff | hist) . . (0) . . m Metaroom Quadrants
- 04:04, 11 November 2016 (diff | hist) . . (+2,258) . . N Metaroom Quadrants (Created page with "''See also: Standard Notation'' ''See also: Metaroom'' The game keeps track of which quadrants of which metarooms the player has visited, primarily for the purpose o...")
- 03:31, 11 November 2016 (diff | hist) . . (+183) . . Standard Notation
- 12:36, 10 November 2016 (diff | hist) . . (+2,682) . . N Checksum (Created page with "''See also: Standard Notation'' There are different ways to implement the concept of a checksum, but for SNES games the checksum is literally a sum used to check for corr...") (current)
- 12:35, 10 November 2016 (diff | hist) . . (+1,725) . . N Internal Name (Created page with "''See also: Standard Notation'' The internal name of a LoROM SNES game like ALTTP is a simple 21-character ASCII string located at $7FC0[$15], intended for use only by pe...") (current)
- 12:31, 10 November 2016 (diff | hist) . . (+1,523) . . N ROM Versions (Created page with "''See also: Standard Notation'' There are eight known ROM images of standard ALTTP (not counting the Virtual Console). All of these versions are 1048576 ($100000) bytes i...") (current)
- 12:27, 10 November 2016 (diff | hist) . . (+845) . . N Standard Notation (Created page with "== Numbers == ;$ABCD : This is a number in hexadecimal (base 16). Some programming languages represent this as 0xABCD instead. ;%1001 : This is a number in binary (base 2)....")