Difference between revisions of "Music:Locations"

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(Undo revision 709 by Tatters (talk))
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=Bank1=
 
=Bank1=
 +
 +
==Measures==
 +
Measures are separated by a {{hex|00}} byte.
 +
 +
{|{{prettytable}}
 +
!Hex Value
 +
!Location
 +
|-
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|{{hex|0000}}
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|{{address|0x|D1F44|D1F9B}}
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|}
 +
 
==Songs==
 
==Songs==
 
===Title===
 
===Title===

Revision as of 08:31, 8 January 2017

This is a subpage of Music

Bank1

Measures

Measures are separated by a 00 byte.

Hex Value Location
0000 0xD1F44 to 0xD1F9B (----)

Songs

Title

* Not sure how to do loops.

** Rough estimates because Hyrule Magic loves moving stuff around.

Measure Number Sound channel pointers
(2 bytes each for 8 channels)
Loop?*
0 0xD1F34 to 0xD1F43 (----)** No
1 No

World map

Beginning

Rabbit

Bank2

Bank3

Links

Navigate

Table of Contents
SpritesDungeonsOverworldUnderworldSRAM MapRAM MapROM MapMusicMonologueCreditsDumpsMiscellaneousTo-Do/Suggestions