Difference between revisions of "Buzzblob"

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(Created page with "Normal buzzblob, also morphed buzzblob (powdered)")
 
 
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Normal buzzblob, also morphed buzzblob (powdered)
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{{subpage|Sprites}}
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Sprite {{$|0D}}: Buzzblob
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== Buzzblob ==
 +
=== Description ===
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Electric cucumber man.
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=== Combat Strategy ===
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Placeholder
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 +
== Stats And Properties ==
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See [[Sprite Properties]]
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 +
'''{{$|$6B08D}}'''
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{|{{Prettytable}}
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!Bit(s)
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!Info
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!Value
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|-
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| {{Hex|7}}
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| Harmless
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| {{Hex|0}}
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|-
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| {{Hex|6}}
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| ?
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| {{Hex|0}}
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|-
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| {{Hex|5}}
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| ?
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| {{Hex|0}}
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|-
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| {{Hex|4-0}}
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| OAM Slots
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| {{Hex|00011}} ({{$|03}})
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|}
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'''{{$|$6B180}}'''
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{|{{Prettytable}}
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! Bit(s)
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! Info
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! Value
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|-
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| {{Hex|7-0}}
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| HP
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| {{Hex|00000011}} ({{$|03}})
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|}
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'''{{$|$6B273}}'''
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{|{{Prettytable}}
 +
! Bit(s)
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! Info
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! Value
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|-
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| {{Hex|7-4}}
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| ?
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| {{Hex|0000}} ({{$|00}})
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|-
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| {{Hex|3-0}}
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| [[Damage Types|Damage Type]]
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| {{Hex|0001}} ({{$|01}})
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|}
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'''{{$|$6B366}}'''
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{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7}}
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| No Death Animation
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| {{Hex|0}}
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|-
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| {{Hex|6}}
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| Invincible
 +
| {{Hex|0}}
 +
|-
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| {{Hex|5}}
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| Adjust Child coordinates
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| {{Hex|0}}
 +
|-
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| {{Hex|4}}
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| Draw Shadow
 +
| {{Hex|1}}
 +
|-
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| {{Hex|3-1}}
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| Palette
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| {{Hex|101}} ({{$|05}})
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|-
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| {{Hex|0}}
 +
| ?
 +
| {{Hex|1}}
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|}
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 +
'''{{$|$6B459}}'''
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{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7}}
 +
| Ignore Collision Settings
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| {{Hex|0}}
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|-
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| {{Hex|6}}
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| Statis
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| {{Hex|0}}
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|-
 +
| {{Hex|5}}
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| Persist
 +
| {{Hex|0}}
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|-
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| {{Hex|4-0}}
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| Hit Box Dimensions
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| {{Hex|00000}} ({{$|00}})
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|}
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 +
'''{{$|$6B54C}}'''
 +
{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7-4}}
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| Tile Interaction Hit Box
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| {{Hex|0000}} ({{$|00}})
 +
|-
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| {{Hex|3}}
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| ?
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| {{Hex|0}}
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|-
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| {{Hex|2}}
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| ?
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| {{Hex|0}}
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|-
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| {{Hex|1}}
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| Dies Like A Boss
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| {{Hex|0}}
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|-
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| {{Hex|0}}
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| Falls In Holes
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| {{Hex|0}}
 +
|}
 +
 
 +
'''{{$|$6B63F}}'''
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{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7}}
 +
| Disable Tile Interactions
 +
| {{Hex|1}}
 +
|-
 +
| {{Hex|6}}
 +
| ?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|5}}
 +
| Is shield Blockable
 +
| {{Hex|0}}
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|-
 +
| {{Hex|4}}
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| Alternate Damage Sound
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| {{Hex|0}}
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|-
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| {{Hex|3-0}}
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| Prize Pack
 +
| {{Hex|0011}} ({{$|03}})
 +
|}
 +
 
 +
'''{{$|$6B732}}'''
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{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7}}
 +
| ?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|6}}
 +
| ?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|5}}
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| Is Interactive
 +
| {{Hex|0}}
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|-
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| {{Hex|4}}
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| Deflect Projectiles
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| {{Hex|0}}
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|-
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| {{Hex|3}}
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| Collide With Less Tiles
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| {{Hex|0}}
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|-
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| {{Hex|2}}
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| Impervious To Sword/Hammer
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| {{Hex|0}}
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|-
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| {{Hex|1}}
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| Impervious To Arrows?
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| {{Hex|0}}
 +
|-
 +
| {{Hex|0}}
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| ?
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| {{Hex|0}}
 +
|}
 +
 
 +
== Code ==

Latest revision as of 22:38, 23 July 2017

This is a subpage of Sprites

Sprite $0D: Buzzblob

Buzzblob

Description

Electric cucumber man.

Combat Strategy

Placeholder

Stats And Properties

See Sprite Properties

$$6B08D

Bit(s) Info Value
7 Harmless 0
6  ? 0
5  ? 0
4-0 OAM Slots 00011 ($03)

$$6B180

Bit(s) Info Value
7-0 HP 00000011 ($03)

$$6B273

Bit(s) Info Value
7-4  ? 0000 ($00)
3-0 Damage Type 0001 ($01)

$$6B366

Bit(s) Info Value
7 No Death Animation 0
6 Invincible 0
5 Adjust Child coordinates 0
4 Draw Shadow 1
3-1 Palette 101 ($05)
0  ? 1

$$6B459

Bit(s) Info Value
7 Ignore Collision Settings 0
6 Statis 0
5 Persist 0
4-0 Hit Box Dimensions 00000 ($00)

$$6B54C

Bit(s) Info Value
7-4 Tile Interaction Hit Box 0000 ($00)
3  ? 0
2  ? 0
1 Dies Like A Boss 0
0 Falls In Holes 0

$$6B63F

Bit(s) Info Value
7 Disable Tile Interactions 1
6  ? 0
5 Is shield Blockable 0
4 Alternate Damage Sound 0
3-0 Prize Pack 0011 ($03)

$$6B732

Bit(s) Info Value
7  ? 0
6  ? 0
5 Is Interactive 0
4 Deflect Projectiles 0
3 Collide With Less Tiles 0
2 Impervious To Sword/Hammer 0
1 Impervious To Arrows? 0
0  ? 0

Code