Difference between revisions of "Music:Locations"

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=Bank1=
 
=Bank1=
==Songs==
 
===Title===
 
<nowiki>* Not sure how to do loops.</nowiki>
 
  
<nowiki>** Rough estimates because Hyrule Magic loves moving stuff around.</nowiki>
+
==Measures==
 +
Measures are separated by a {{hex|00}} byte.
 +
 
 
{|{{prettytable}}
 
{|{{prettytable}}
!Measure Number
+
!Hex Value
!Sound channel pointers<br>(2 bytes each for 8 channels)
+
!Location
!Loop?*
 
|-
 
|0
 
|{{address|0x|D1F34|D1F43}}**
 
|No
 
 
|-
 
|-
|1
+
|{{hex|0000}}
|
+
|{{address|0x|D1F44|D1F9B}}
|No
 
 
|}
 
|}
  
 +
==Songs==
 +
===Title===
 
===World map===
 
===World map===
 
===Beginning===
 
===Beginning===

Latest revision as of 08:32, 8 January 2017

This is a subpage of Music

Bank1

Measures

Measures are separated by a 00 byte.

Hex Value Location
0000 0xD1F44 to 0xD1F9B (----)

Songs

Title

World map

Beginning

Rabbit

Bank2

Bank3

Links

Navigate

Table of Contents
SpritesDungeonsOverworldUnderworldSRAM MapRAM MapROM MapMusicMonologueCreditsDumpsMiscellaneousTo-Do/Suggestions