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  • Recall, room numbers are 16 bits, typically ranging from 0-295. Expansion will hopefully This is used only when you exit the given room. For example, let's say you enter through a skull doorway in Skullwoods. Bu
    38 KB (6,199 words) - 06:18, 21 December 2016
  • * {{$|04D62E}} = Pointer Table, 2 byte local addresses, indexed by room ID |{{$|32}}
    11 KB (1,371 words) - 23:36, 16 September 2017
  • Sprite {{$|32}}: Angry Brothers ...to handle both brothers, different behavior seems to be determined by the room in which they reside.
    2 KB (283 words) - 00:13, 29 July 2017
  • Room Information: There are {{$|128}} (296) rooms in in the ROM. Each room has one word of information devoted to it. ...}} will look like {{hex|1001}}. The quadrants are laid out like so in each room:
    20 KB (2,982 words) - 07:26, 10 December 2017
  • ...y bytes 05/06 of its associated [[Underworld#Room Headers|room header]]. A room tag contains a trigger, such as killing all enemies; and an effect, such as *$0A ($00C4BF) - Clear room to open
    3 KB (502 words) - 01:04, 22 September 2016
  • ** {{0x|19}} = Triforce Room scene * {{address|$|32||02}} = seems to be used in some subsection of Bank {{0x|07}}, not sure whi
    18 KB (2,427 words) - 04:27, 21 December 2016
  • |Boundary for in-floor inter-room staircases |Up staircase to room 1 of 5
    8 KB (1,044 words) - 20:46, 19 December 2016
  • ...|02}} = In the context of loading dungeon rooms, contains the index of the room (see {{$|A0}}) multiplied by 3. Allows for indexing into 24bit pointer addr **{{0x|15}} - Door to Triforce room opens
    11 KB (1,510 words) - 04:13, 21 December 2016
  • Extended OAM 32 byte table: ...= Used to load SP-5 (first half) Usually for sprites specific to an area / room. Valid values are 0x00 to 0x17
    8 KB (1,363 words) - 00:29, 21 December 2016
  • 0x7D = 32*32 Pixel Yellow Spike Traps So if that wasn't the case we'd have 32 possible subtypes, but in lieu of the extra rule,
    16 KB (2,504 words) - 00:31, 21 December 2016
  • Seems to be addresses used for blitting graphics onto the screen after a room or area has already loaded. Basically it determines whether or not to increment vram address by 1 or 32 words
    8 KB (1,318 words) - 00:32, 21 December 2016
  • Tagalong graphics, room for 8 16x16 sprites (32 8x8 tiles) - These five addresses ($7EC000-$7EC004) hold the room numbers of these
    18 KB (2,715 words) - 09:19, 20 December 2016
  • ...icy holder or every other operator of the insureds car. There is plenty of room για the insurance coverage firm to fraudulent practices utilizing the pa
    6 KB (1,006 words) - 22:14, 1 November 2017
  • 8 KB (1,342 words) - 00:25, 4 November 2017
  • ...f 10 insurers για life insurance coverage, 15 για home insurance and 32 για medical insurance coverage.<br><br>Daily 1000's of persons are check
    8 KB (1,308 words) - 21:03, 8 November 2017
  • ...e of Medical Data: If anyone in your automobile has to go to the emergency room, or the doctor because of the accident, be sure to maintain monitor of that
    7 KB (1,164 words) - 11:17, 10 November 2017
  • ...ant, tufted masterpieces. Beds frames with extra storage take advantage of room out of an area-challenged household.<br><br>In 1584, she funded an expediti
    5 KB (778 words) - 09:00, 11 November 2017
  • ...γιαward of me, however not far enough γιαward that a car would have room to drive between us. There was a automotive coming within the oncoming visi
    8 KB (1,330 words) - 20:51, 14 November 2017
  • ...ns of the 12 months to seek out mattress deals and save many different bed room merchandise.<br><br>Be certain they don't grow out of their mattress by ups
    6 KB (1,070 words) - 16:14, 11 November 2017
  • ...uotes examine discovered that when you have fair or median credit, you pay 32% extra on average nationwide για dwelling insurance coverage than someon
    8 KB (1,357 words) - 00:38, 12 November 2017

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