Difference between revisions of "Poe"

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(Created page with "Poe, ghosts flying around (Light world form I think)")
 
 
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Poe, ghosts flying around (Light world form I think)
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{{subpage|Sprites}}
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Sprite {{$|19}}: Poe
 +
== Poe ==
 +
=== Description ===
 +
These ghosts fly around the graveyard near the sanctuary in the Light World.
 +
 
 +
=== Combat Strategy ===
 +
Who ya gonna call?
 +
 
 +
== Stats And Properties ==
 +
See [[Sprite Properties]]
 +
 
 +
'''{{$|$6B099}}'''
 +
{|{{Prettytable}}
 +
!Bit(s)
 +
!Info
 +
!Value
 +
|-
 +
| {{Hex|7}}
 +
| Harmless
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|6}}
 +
| ?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|5}}
 +
| ?
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| {{Hex|0}}
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|-
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| {{Hex|4-0}}
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| OAM Slots
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| {{Hex|00010}} ({{$|02}})
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|}
 +
 
 +
'''{{$|$6B18C}}'''
 +
{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7-0}}
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| HP
 +
| {{Hex|00001000}} ({{$|08}})
 +
|}
 +
 
 +
'''{{$|$6B27F}}'''
 +
{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7-4}}
 +
| ?
 +
| {{Hex|1000}} ({{$|08}})
 +
|-
 +
| {{Hex|3-0}}
 +
| [[Damage Types|Damage Type]]
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| {{Hex|0101}} ({{$|05}})
 +
|}
 +
 
 +
'''{{$|$6B372}}'''
 +
{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7}}
 +
| No Death Animation
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|6}}
 +
| Invincible
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|5}}
 +
| Adjust Child coordinates
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|4}}
 +
| Draw Shadow
 +
| {{Hex|1}}
 +
|-
 +
| {{Hex|3-1}}
 +
| Palette
 +
| {{Hex|110}} ({{$|06}})
 +
|-
 +
| {{Hex|0}}
 +
| ?
 +
| {{Hex|1}}
 +
|}
 +
 
 +
'''{{$|$6B465}}'''
 +
{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7}}
 +
| Ignore Collision Settings
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|6}}
 +
| Statis
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|5}}
 +
| Persist
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|4-0}}
 +
| Hit Box Dimensions
 +
| {{Hex|00000}} ({{$|00}})
 +
|}
 +
 
 +
'''{{$|$6B558}}'''
 +
{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7-4}}
 +
| Tile Interaction Hit Box
 +
| {{Hex|0000}} ({{$|00}})
 +
|-
 +
| {{Hex|3}}
 +
| ?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|2}}
 +
| ?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|1}}
 +
| Dies Like A Boss
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|0}}
 +
| Falls In Holes
 +
| {{Hex|0}}
 +
|}
 +
 
 +
'''{{$|$6B64B}}'''
 +
{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7}}
 +
| Disable Tile Interactions
 +
| {{Hex|1}}
 +
|-
 +
| {{Hex|6}}
 +
| ?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|5}}
 +
| Is shield Blockable
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|4}}
 +
| Alternate Damage Sound
 +
| {{Hex|1}}
 +
|-
 +
| {{Hex|3-0}}
 +
| Prize Pack
 +
| {{Hex|0110}} ({{$|06}})
 +
|}
 +
 
 +
'''{{$|$6B73E}}'''
 +
{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7}}
 +
| ?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|6}}
 +
| ?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|5}}
 +
| Is Interactive
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|4}}
 +
| Deflect Projectiles
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|3}}
 +
| Collide With Less Tiles
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|2}}
 +
| Impervious To Sword/Hammer
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|1}}
 +
| Impervious To Arrows?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|0}}
 +
| ?
 +
| {{Hex|0}}
 +
|}
 +
 
 +
== Code ==

Latest revision as of 23:58, 23 July 2017

This is a subpage of Sprites

Sprite $19: Poe

Poe

Description

These ghosts fly around the graveyard near the sanctuary in the Light World.

Combat Strategy

Who ya gonna call?

Stats And Properties

See Sprite Properties

$$6B099

Bit(s) Info Value
7 Harmless 0
6  ? 0
5  ? 0
4-0 OAM Slots 00010 ($02)

$$6B18C

Bit(s) Info Value
7-0 HP 00001000 ($08)

$$6B27F

Bit(s) Info Value
7-4  ? 1000 ($08)
3-0 Damage Type 0101 ($05)

$$6B372

Bit(s) Info Value
7 No Death Animation 0
6 Invincible 0
5 Adjust Child coordinates 0
4 Draw Shadow 1
3-1 Palette 110 ($06)
0  ? 1

$$6B465

Bit(s) Info Value
7 Ignore Collision Settings 0
6 Statis 0
5 Persist 0
4-0 Hit Box Dimensions 00000 ($00)

$$6B558

Bit(s) Info Value
7-4 Tile Interaction Hit Box 0000 ($00)
3  ? 0
2  ? 0
1 Dies Like A Boss 0
0 Falls In Holes 0

$$6B64B

Bit(s) Info Value
7 Disable Tile Interactions 1
6  ? 0
5 Is shield Blockable 0
4 Alternate Damage Sound 1
3-0 Prize Pack 0110 ($06)

$$6B73E

Bit(s) Info Value
7  ? 0
6  ? 0
5 Is Interactive 0
4 Deflect Projectiles 0
3 Collide With Less Tiles 0
2 Impervious To Sword/Hammer 0
1 Impervious To Arrows? 0
0  ? 0

Code