Difference between revisions of "Gargoyle's Domain Gate"

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(Created page with "Sprite you pull to open the Gargoyle's Domain (Thieves Town) dungeon. Similar to Pull For Rupees Sprite(?)")
 
(Description)
 
(2 intermediate revisions by the same user not shown)
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Sprite you pull to open the Gargoyle's Domain (Thieves Town) dungeon. Similar to [[Pull For Rupees Sprite]](?)
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{{subpage|Sprites}}
 +
 
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Sprite {{$|14}}: Gargoyle's Domain Gate
 +
== Gargoyle's Domain Gate ==
 +
=== Description ===
 +
Pull this sprite to open the Gargoyle's Domain dungeon. The entrance is drawn on a hard coded coordinate position, not necessarily where the sprite is placed.
 +
 
 +
=== Combat Strategy ===
 +
N/A
 +
 
 +
== Stats And Properties ==
 +
See [[Sprite Properties]]
 +
 
 +
'''{{$|$6B094}}'''
 +
{|{{Prettytable}}
 +
!Bit(s)
 +
!Info
 +
!Value
 +
|-
 +
| {{Hex|7}}
 +
| Harmless
 +
| {{Hex|1}}
 +
|-
 +
| {{Hex|6}}
 +
| ?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|5}}
 +
| ?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|4-0}}
 +
| OAM Slots
 +
| {{Hex|00000}} ({{$|00}})
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|}
 +
 
 +
'''{{$|$6B187}}'''
 +
{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7-0}}
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| HP
 +
| {{Hex|00000000}} ({{$|00}})
 +
|}
 +
 
 +
'''{{$|$6B27A}}'''
 +
{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7-4}}
 +
| ?
 +
| {{Hex|0100}} ({{$|04}})
 +
|-
 +
| {{Hex|3-0}}
 +
| [[Damage Types|Damage Type]]
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| {{Hex|0000}} ({{$|00}})
 +
|}
 +
 
 +
'''{{$|$6B36D}}'''
 +
{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7}}
 +
| No Death Animation
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|6}}
 +
| Invincible
 +
| {{Hex|1}}
 +
|-
 +
| {{Hex|5}}
 +
| Adjust Child coordinates
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|4}}
 +
| Draw Shadow
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|3-1}}
 +
| Palette
 +
| {{Hex|000}} ({{$|00}})
 +
|-
 +
| {{Hex|0}}
 +
| ?
 +
| {{Hex|0}}
 +
|}
 +
 
 +
'''{{$|$6B460}}'''
 +
{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7}}
 +
| Ignore Collision Settings
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|6}}
 +
| Statis
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|5}}
 +
| Persist
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|4-0}}
 +
| Hit Box Dimensions
 +
| {{Hex|00011}} ({{$|03}})
 +
|}
 +
 
 +
'''{{$|$6B553}}'''
 +
{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7-4}}
 +
| Tile Interaction Hit Box
 +
| {{Hex|0000}} ({{$|00}})
 +
|-
 +
| {{Hex|3}}
 +
| ?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|2}}
 +
| ?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|1}}
 +
| Dies Like A Boss
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|0}}
 +
| Falls In Holes
 +
| {{Hex|0}}
 +
|}
 +
 
 +
'''{{$|$6B646}}'''
 +
{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7}}
 +
| Disable Tile Interactions
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|6}}
 +
| ?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|5}}
 +
| Is shield Blockable
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|4}}
 +
| Alternate Damage Sound
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|3-0}}
 +
| Prize Pack
 +
| {{Hex|0000}} ({{$|00}})
 +
|}
 +
 
 +
'''{{$|$6B739}}'''
 +
{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7}}
 +
| ?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|6}}
 +
| ?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|5}}
 +
| Is Interactive
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|4}}
 +
| Deflect Projectiles
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|3}}
 +
| Collide With Less Tiles
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|2}}
 +
| Impervious To Sword/Hammer
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|1}}
 +
| Impervious To Arrows?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|0}}
 +
| ?
 +
| {{Hex|0}}
 +
|}
 +
 
 +
== Code ==

Latest revision as of 23:50, 23 July 2017

This is a subpage of Sprites

Sprite $14: Gargoyle's Domain Gate

Gargoyle's Domain Gate

Description

Pull this sprite to open the Gargoyle's Domain dungeon. The entrance is drawn on a hard coded coordinate position, not necessarily where the sprite is placed.

Combat Strategy

N/A

Stats And Properties

See Sprite Properties

$$6B094

Bit(s) Info Value
7 Harmless 1
6  ? 0
5  ? 0
4-0 OAM Slots 00000 ($00)

$$6B187

Bit(s) Info Value
7-0 HP 00000000 ($00)

$$6B27A

Bit(s) Info Value
7-4  ? 0100 ($04)
3-0 Damage Type 0000 ($00)

$$6B36D

Bit(s) Info Value
7 No Death Animation 0
6 Invincible 1
5 Adjust Child coordinates 0
4 Draw Shadow 0
3-1 Palette 000 ($00)
0  ? 0

$$6B460

Bit(s) Info Value
7 Ignore Collision Settings 0
6 Statis 0
5 Persist 0
4-0 Hit Box Dimensions 00011 ($03)

$$6B553

Bit(s) Info Value
7-4 Tile Interaction Hit Box 0000 ($00)
3  ? 0
2  ? 0
1 Dies Like A Boss 0
0 Falls In Holes 0

$$6B646

Bit(s) Info Value
7 Disable Tile Interactions 0
6  ? 0
5 Is shield Blockable 0
4 Alternate Damage Sound 0
3-0 Prize Pack 0000 ($00)

$$6B739

Bit(s) Info Value
7  ? 0
6  ? 0
5 Is Interactive 0
4 Deflect Projectiles 0
3 Collide With Less Tiles 0
2 Impervious To Sword/Hammer 0
1 Impervious To Arrows? 0
0  ? 0

Code