Crystal Switch

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This is a subpage of Sprites

Sprite $1E: Crystal Switch

Crystal Switch

Description

Activating a crystal switch raises or lowers colored pillars.

Combat Strategy

N/A

Stats And Properties

See Sprite Properties

$$6B09E

Bit(s) Info Value
7 Harmless 1
6  ? 0
5  ? 0
4-0 OAM Slots 00000 ($00)

$$6B191

Bit(s) Info Value
7-0 HP 00000000 ($00)

$$6B284

Bit(s) Info Value
7-4  ? 0000 ($00)
3-0 Damage Type 0000 ($00)

$$6B377

Bit(s) Info Value
7 No Death Animation 0
6 Invincible 0
5 Adjust Child coordinates 0
4 Draw Shadow 0
3-1 Palette 000 ($00)
0  ? 1

$$6B46A

Bit(s) Info Value
7 Ignore Collision Settings 0
6 Statis 1
5 Persist 0
4-0 Hit Box Dimensions 00000 ($00)

$$6B55D

Bit(s) Info Value
7-4 Tile Interaction Hit Box 0000 ($00)
3  ? 0
2  ? 1
1 Dies Like A Boss 0
0 Falls In Holes 0

$$6B650

Bit(s) Info Value
7 Disable Tile Interactions 0
6  ? 0
5 Is shield Blockable 0
4 Alternate Damage Sound 0
3-0 Prize Pack 0000 ($00)

$$6B743

Bit(s) Info Value
7  ? 0
6  ? 0
5 Is Interactive 0
4 Deflect Projectiles 0
3 Collide With Less Tiles 0
2 Impervious To Sword/Hammer 0
1 Impervious To Arrows? 0
0  ? 0

Code