Difference between revisions of "Red Bari"
From TLoZ: ALTTP Hacking Resources
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− | == Description == | + | {{subpage|Sprites}} |
+ | |||
+ | Sprite {{$|23}}: Red Bari | ||
+ | == Red Bari == | ||
+ | === Description === | ||
Floating jelly fish who releases electrical charges periodically. Splits into two biri when defeated. | Floating jelly fish who releases electrical charges periodically. Splits into two biri when defeated. | ||
− | == Combat Strategy == | + | === Combat Strategy === |
+ | Attack quickly after an electrification cycle ends, or use ranged weapons. | ||
+ | |||
+ | == Stats And Properties == | ||
+ | See [[Sprite Properties]] | ||
+ | |||
+ | '''{{$|$6B0A3}}''' | ||
+ | {|{{Prettytable}} | ||
+ | !Bit(s) | ||
+ | !Info | ||
+ | !Value | ||
+ | |- | ||
+ | | {{Hex|7}} | ||
+ | | Harmless | ||
+ | | {{Hex|0}} | ||
+ | |- | ||
+ | | {{Hex|6}} | ||
+ | | ? | ||
+ | | {{Hex|0}} | ||
+ | |- | ||
+ | | {{Hex|5}} | ||
+ | | ? | ||
+ | | {{Hex|0}} | ||
+ | |- | ||
+ | | {{Hex|4-0}} | ||
+ | | OAM Slots | ||
+ | | {{Hex|00100}} ({{$|04}}) | ||
+ | |} | ||
+ | |||
+ | '''{{$|$6B196}}''' | ||
+ | {|{{Prettytable}} | ||
+ | ! Bit(s) | ||
+ | ! Info | ||
+ | ! Value | ||
+ | |- | ||
+ | | {{Hex|7-0}} | ||
+ | | HP | ||
+ | | {{Hex|00000010}} ({{$|02}}) | ||
+ | |} | ||
+ | |||
+ | '''{{$|$6B289}}''' | ||
+ | {|{{Prettytable}} | ||
+ | ! Bit(s) | ||
+ | ! Info | ||
+ | ! Value | ||
+ | |- | ||
+ | | {{Hex|7-4}} | ||
+ | | ? | ||
+ | | {{Hex|0000}} ({{$|00}}) | ||
+ | |- | ||
+ | | {{Hex|3-0}} | ||
+ | | [[Damage Types|Damage Type]] | ||
+ | | {{Hex|0011}} ({{$|03}}) | ||
+ | |} | ||
+ | |||
+ | '''{{$|$6B37C}}''' | ||
+ | {|{{Prettytable}} | ||
+ | ! Bit(s) | ||
+ | ! Info | ||
+ | ! Value | ||
+ | |- | ||
+ | | {{Hex|7}} | ||
+ | | No Death Animation | ||
+ | | {{Hex|0}} | ||
+ | |- | ||
+ | | {{Hex|6}} | ||
+ | | Invincible | ||
+ | | {{Hex|0}} | ||
+ | |- | ||
+ | | {{Hex|5}} | ||
+ | | Adjust Child coordinates | ||
+ | | {{Hex|0}} | ||
+ | |- | ||
+ | | {{Hex|4}} | ||
+ | | Draw Shadow | ||
+ | | {{Hex|1}} | ||
+ | |- | ||
+ | | {{Hex|3-1}} | ||
+ | | Palette | ||
+ | | {{Hex|001}} ({{$|01}}) | ||
+ | |- | ||
+ | | {{Hex|0}} | ||
+ | | ? | ||
+ | | {{Hex|1}} | ||
+ | |} | ||
+ | |||
+ | '''{{$|$6B46F}}''' | ||
+ | {|{{Prettytable}} | ||
+ | ! Bit(s) | ||
+ | ! Info | ||
+ | ! Value | ||
+ | |- | ||
+ | | {{Hex|7}} | ||
+ | | Ignore Collision Settings | ||
+ | | {{Hex|0}} | ||
+ | |- | ||
+ | | {{Hex|6}} | ||
+ | | Statis | ||
+ | | {{Hex|0}} | ||
+ | |- | ||
+ | | {{Hex|5}} | ||
+ | | Persist | ||
+ | | {{Hex|0}} | ||
+ | |- | ||
+ | | {{Hex|4-0}} | ||
+ | | Hit Box Dimensions | ||
+ | | {{Hex|00000}} ({{$|00}}) | ||
+ | |} | ||
+ | |||
+ | '''{{$|$6B562}}''' | ||
+ | {|{{Prettytable}} | ||
+ | ! Bit(s) | ||
+ | ! Info | ||
+ | ! Value | ||
+ | |- | ||
+ | | {{Hex|7-4}} | ||
+ | | Tile Interaction Hit Box | ||
+ | | {{Hex|0000}} ({{$|00}}) | ||
+ | |- | ||
+ | | {{Hex|3}} | ||
+ | | ? | ||
+ | | {{Hex|0}} | ||
+ | |- | ||
+ | | {{Hex|2}} | ||
+ | | ? | ||
+ | | {{Hex|0}} | ||
+ | |- | ||
+ | | {{Hex|1}} | ||
+ | | Dies Like A Boss | ||
+ | | {{Hex|0}} | ||
+ | |- | ||
+ | | {{Hex|0}} | ||
+ | | Falls In Holes | ||
+ | | {{Hex|0}} | ||
+ | |} | ||
+ | |||
+ | '''{{$|$6B655}}''' | ||
+ | {|{{Prettytable}} | ||
+ | ! Bit(s) | ||
+ | ! Info | ||
+ | ! Value | ||
+ | |- | ||
+ | | {{Hex|7}} | ||
+ | | Disable Tile Interactions | ||
+ | | {{Hex|0}} | ||
+ | |- | ||
+ | | {{Hex|6}} | ||
+ | | ? | ||
+ | | {{Hex|0}} | ||
+ | |- | ||
+ | | {{Hex|5}} | ||
+ | | Is shield Blockable | ||
+ | | {{Hex|0}} | ||
+ | |- | ||
+ | | {{Hex|4}} | ||
+ | | Alternate Damage Sound | ||
+ | | {{Hex|0}} | ||
+ | |- | ||
+ | | {{Hex|3-0}} | ||
+ | | Prize Pack | ||
+ | | {{Hex|0110}} ({{$|06}}) | ||
+ | |} | ||
− | + | '''{{$|$6B748}}''' | |
+ | {|{{Prettytable}} | ||
+ | ! Bit(s) | ||
+ | ! Info | ||
+ | ! Value | ||
+ | |- | ||
+ | | {{Hex|7}} | ||
+ | | ? | ||
+ | | {{Hex|0}} | ||
+ | |- | ||
+ | | {{Hex|6}} | ||
+ | | ? | ||
+ | | {{Hex|0}} | ||
+ | |- | ||
+ | | {{Hex|5}} | ||
+ | | Is Interactive | ||
+ | | {{Hex|0}} | ||
+ | |- | ||
+ | | {{Hex|4}} | ||
+ | | Deflect Projectiles | ||
+ | | {{Hex|0}} | ||
+ | |- | ||
+ | | {{Hex|3}} | ||
+ | | Collide With Less Tiles | ||
+ | | {{Hex|0}} | ||
+ | |- | ||
+ | | {{Hex|2}} | ||
+ | | Impervious To Sword/Hammer | ||
+ | | {{Hex|0}} | ||
+ | |- | ||
+ | | {{Hex|1}} | ||
+ | | Impervious To Arrows? | ||
+ | | {{Hex|0}} | ||
+ | |- | ||
+ | | {{Hex|0}} | ||
+ | | ? | ||
+ | | {{Hex|0}} | ||
+ | |} | ||
− | == | + | == Code == |
Latest revision as of 00:48, 24 July 2017
This is a subpage of Sprites
Sprite $23: Red Bari
Red Bari
Description
Floating jelly fish who releases electrical charges periodically. Splits into two biri when defeated.
Combat Strategy
Attack quickly after an electrification cycle ends, or use ranged weapons.
Stats And Properties
$$6B0A3
Bit(s) | Info | Value |
---|---|---|
7 | Harmless | 0 |
6 | ? | 0 |
5 | ? | 0 |
4-0 | OAM Slots | 00100 ($04) |
$$6B196
Bit(s) | Info | Value |
---|---|---|
7-0 | HP | 00000010 ($02) |
$$6B289
Bit(s) | Info | Value |
---|---|---|
7-4 | ? | 0000 ($00) |
3-0 | Damage Type | 0011 ($03) |
$$6B37C
Bit(s) | Info | Value |
---|---|---|
7 | No Death Animation | 0 |
6 | Invincible | 0 |
5 | Adjust Child coordinates | 0 |
4 | Draw Shadow | 1 |
3-1 | Palette | 001 ($01) |
0 | ? | 1 |
$$6B46F
Bit(s) | Info | Value |
---|---|---|
7 | Ignore Collision Settings | 0 |
6 | Statis | 0 |
5 | Persist | 0 |
4-0 | Hit Box Dimensions | 00000 ($00) |
$$6B562
Bit(s) | Info | Value |
---|---|---|
7-4 | Tile Interaction Hit Box | 0000 ($00) |
3 | ? | 0 |
2 | ? | 0 |
1 | Dies Like A Boss | 0 |
0 | Falls In Holes | 0 |
$$6B655
Bit(s) | Info | Value |
---|---|---|
7 | Disable Tile Interactions | 0 |
6 | ? | 0 |
5 | Is shield Blockable | 0 |
4 | Alternate Damage Sound | 0 |
3-0 | Prize Pack | 0110 ($06) |
$$6B748
Bit(s) | Info | Value |
---|---|---|
7 | ? | 0 |
6 | ? | 0 |
5 | Is Interactive | 0 |
4 | Deflect Projectiles | 0 |
3 | Collide With Less Tiles | 0 |
2 | Impervious To Sword/Hammer | 0 |
1 | Impervious To Arrows? | 0 |
0 | ? | 0 |