Difference between revisions of "Statue (Sprite)"
From TLoZ: ALTTP Hacking Resources
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| − | == Description == | + | {{subpage|Sprites}} |
| + | |||
| + | Sprite {{$|1C}}: Statue | ||
| + | == Statue == | ||
| + | === Description === | ||
A statue which can be moved around by the player. | A statue which can be moved around by the player. | ||
| − | == Combat Strategy == | + | === Combat Strategy === |
| + | N/A | ||
| + | |||
| + | == Stats And Properties == | ||
| + | See [[Sprite Properties]] | ||
| + | |||
| + | '''{{$|$1C}}''' | ||
| + | {|{{Prettytable}} | ||
| + | !Bit(s) | ||
| + | !Info | ||
| + | !Value | ||
| + | |- | ||
| + | | {{Hex|7}} | ||
| + | | Harmless | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|6}} | ||
| + | | ? | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|5}} | ||
| + | | ? | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|4-0}} | ||
| + | | OAM Slots | ||
| + | | {{Hex|11111}} ({{$|1F}}) | ||
| + | |} | ||
| + | |||
| + | '''{{$|$1C}}''' | ||
| + | {|{{Prettytable}} | ||
| + | ! Bit(s) | ||
| + | ! Info | ||
| + | ! Value | ||
| + | |- | ||
| + | | {{Hex|7-0}} | ||
| + | | HP | ||
| + | | {{Hex|11111111}} ({{$|FF}}) | ||
| + | |} | ||
| + | |||
| + | '''{{$|$1C}}''' | ||
| + | {|{{Prettytable}} | ||
| + | ! Bit(s) | ||
| + | ! Info | ||
| + | ! Value | ||
| + | |- | ||
| + | | {{Hex|7-4}} | ||
| + | | ? | ||
| + | | {{Hex|1111}} ({{$|0F}}) | ||
| + | |- | ||
| + | | {{Hex|3-0}} | ||
| + | | [[Damage Types|Damage Type]] | ||
| + | | {{Hex|1111}} ({{$|0F}}) | ||
| + | |} | ||
| + | |||
| + | '''{{$|$1C}}''' | ||
| + | {|{{Prettytable}} | ||
| + | ! Bit(s) | ||
| + | ! Info | ||
| + | ! Value | ||
| + | |- | ||
| + | | {{Hex|7}} | ||
| + | | No Death Animation | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|6}} | ||
| + | | Invincible | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|5}} | ||
| + | | Adjust Child coordinates | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|4}} | ||
| + | | Draw Shadow | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|3-1}} | ||
| + | | Palette | ||
| + | | {{Hex|111}} ({{$|07}}) | ||
| + | |- | ||
| + | | {{Hex|0}} | ||
| + | | ? | ||
| + | | {{Hex|1}} | ||
| + | |} | ||
| + | |||
| + | '''{{$|$1C}}''' | ||
| + | {|{{Prettytable}} | ||
| + | ! Bit(s) | ||
| + | ! Info | ||
| + | ! Value | ||
| + | |- | ||
| + | | {{Hex|7}} | ||
| + | | Ignore Collision Settings | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|6}} | ||
| + | | Statis | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|5}} | ||
| + | | Persist | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|4-0}} | ||
| + | | Hit Box Dimensions | ||
| + | | {{Hex|11111}} ({{$|1F}}) | ||
| + | |} | ||
| + | |||
| + | '''{{$|$1C}}''' | ||
| + | {|{{Prettytable}} | ||
| + | ! Bit(s) | ||
| + | ! Info | ||
| + | ! Value | ||
| + | |- | ||
| + | | {{Hex|7-4}} | ||
| + | | Tile Interaction Hit Box | ||
| + | | {{Hex|1111}} ({{$|0F}}) | ||
| + | |- | ||
| + | | {{Hex|3}} | ||
| + | | ? | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|2}} | ||
| + | | ? | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|1}} | ||
| + | | Dies Like A Boss | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|0}} | ||
| + | | Falls In Holes | ||
| + | | {{Hex|1}} | ||
| + | |} | ||
| + | |||
| + | '''{{$|$1C}}''' | ||
| + | {|{{Prettytable}} | ||
| + | ! Bit(s) | ||
| + | ! Info | ||
| + | ! Value | ||
| + | |- | ||
| + | | {{Hex|7}} | ||
| + | | Disable Tile Interactions | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|6}} | ||
| + | | ? | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|5}} | ||
| + | | Is shield Blockable | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|4}} | ||
| + | | Alternate Damage Sound | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|3-0}} | ||
| + | | Prize Pack | ||
| + | | {{Hex|1111}} ({{$|0F}}) | ||
| + | |} | ||
| − | + | '''{{$|$1C}}''' | |
| + | {|{{Prettytable}} | ||
| + | ! Bit(s) | ||
| + | ! Info | ||
| + | ! Value | ||
| + | |- | ||
| + | | {{Hex|7}} | ||
| + | | ? | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|6}} | ||
| + | | ? | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|5}} | ||
| + | | Is Interactive | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|4}} | ||
| + | | Deflect Projectiles | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|3}} | ||
| + | | Collide With Less Tiles | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|2}} | ||
| + | | Impervious To Sword/Hammer | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|1}} | ||
| + | | Impervious To Arrows? | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|0}} | ||
| + | | ? | ||
| + | | {{Hex|1}} | ||
| + | |} | ||
| − | == | + | == Code == |
Revision as of 00:32, 24 July 2017
This is a subpage of Sprites
Sprite $1C: Statue
Statue
Description
A statue which can be moved around by the player.
Combat Strategy
N/A
Stats And Properties
$$1C
| Bit(s) | Info | Value |
|---|---|---|
| 7 | Harmless | 1 |
| 6 | ? | 1 |
| 5 | ? | 1 |
| 4-0 | OAM Slots | 11111 ($1F) |
$$1C
| Bit(s) | Info | Value |
|---|---|---|
| 7-0 | HP | 11111111 ($FF) |
$$1C
| Bit(s) | Info | Value |
|---|---|---|
| 7-4 | ? | 1111 ($0F) |
| 3-0 | Damage Type | 1111 ($0F) |
$$1C
| Bit(s) | Info | Value |
|---|---|---|
| 7 | No Death Animation | 1 |
| 6 | Invincible | 1 |
| 5 | Adjust Child coordinates | 1 |
| 4 | Draw Shadow | 1 |
| 3-1 | Palette | 111 ($07) |
| 0 | ? | 1 |
$$1C
| Bit(s) | Info | Value |
|---|---|---|
| 7 | Ignore Collision Settings | 1 |
| 6 | Statis | 1 |
| 5 | Persist | 1 |
| 4-0 | Hit Box Dimensions | 11111 ($1F) |
$$1C
| Bit(s) | Info | Value |
|---|---|---|
| 7-4 | Tile Interaction Hit Box | 1111 ($0F) |
| 3 | ? | 1 |
| 2 | ? | 1 |
| 1 | Dies Like A Boss | 1 |
| 0 | Falls In Holes | 1 |
$$1C
| Bit(s) | Info | Value |
|---|---|---|
| 7 | Disable Tile Interactions | 1 |
| 6 | ? | 1 |
| 5 | Is shield Blockable | 1 |
| 4 | Alternate Damage Sound | 1 |
| 3-0 | Prize Pack | 1111 ($0F) |
$$1C
| Bit(s) | Info | Value |
|---|---|---|
| 7 | ? | 1 |
| 6 | ? | 1 |
| 5 | Is Interactive | 1 |
| 4 | Deflect Projectiles | 1 |
| 3 | Collide With Less Tiles | 1 |
| 2 | Impervious To Sword/Hammer | 1 |
| 1 | Impervious To Arrows? | 1 |
| 0 | ? | 1 |