Difference between revisions of "Bush Hoarder"
From TLoZ: ALTTP Hacking Resources
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| − | == Description == | + | {{subpage|Sprites}} |
| + | |||
| + | Sprite {{$|17}}: Bush Hoarder | ||
| + | == Bush Hoarder == | ||
| + | === Description === | ||
Hoarders are the little critters which throw rupees at you. These hide under bushes. | Hoarders are the little critters which throw rupees at you. These hide under bushes. | ||
| − | == Combat Strategy == | + | === Combat Strategy === |
Hoarders are harmless, you can remove the bush from their back to collect a few rupees from them, or kill them very easily with most weapons. | Hoarders are harmless, you can remove the bush from their back to collect a few rupees from them, or kill them very easily with most weapons. | ||
| − | == | + | == Stats And Properties == |
| + | See [[Sprite Properties]] | ||
| + | |||
| + | '''{{$|$6B097}}''' | ||
| + | {|{{Prettytable}} | ||
| + | !Bit(s) | ||
| + | !Info | ||
| + | !Value | ||
| + | |- | ||
| + | | {{Hex|7}} | ||
| + | | Harmless | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|6}} | ||
| + | | ? | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|5}} | ||
| + | | ? | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|4-0}} | ||
| + | | OAM Slots | ||
| + | | {{Hex|00011}} ({{$|03}}) | ||
| + | |} | ||
| + | |||
| + | '''{{$|$6B18A}}''' | ||
| + | {|{{Prettytable}} | ||
| + | ! Bit(s) | ||
| + | ! Info | ||
| + | ! Value | ||
| + | |- | ||
| + | | {{Hex|7-0}} | ||
| + | | HP | ||
| + | | {{Hex|00000010}} ({{$|02}}) | ||
| + | |} | ||
| + | |||
| + | '''{{$|$6B27D}}''' | ||
| + | {|{{Prettytable}} | ||
| + | ! Bit(s) | ||
| + | ! Info | ||
| + | ! Value | ||
| + | |- | ||
| + | | {{Hex|7-4}} | ||
| + | | ? | ||
| + | | {{Hex|0000}} ({{$|00}}) | ||
| + | |- | ||
| + | | {{Hex|3-0}} | ||
| + | | [[Damage Types|Damage Type]] | ||
| + | | {{Hex|0010}} ({{$|02}}) | ||
| + | |} | ||
| + | |||
| + | '''{{$|$6B370}}''' | ||
| + | {|{{Prettytable}} | ||
| + | ! Bit(s) | ||
| + | ! Info | ||
| + | ! Value | ||
| + | |- | ||
| + | | {{Hex|7}} | ||
| + | | No Death Animation | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|6}} | ||
| + | | Invincible | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|5}} | ||
| + | | Adjust Child coordinates | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|4}} | ||
| + | | Draw Shadow | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|3-1}} | ||
| + | | Palette | ||
| + | | {{Hex|100}} ({{$|04}}) | ||
| + | |- | ||
| + | | {{Hex|0}} | ||
| + | | ? | ||
| + | | {{Hex|1}} | ||
| + | |} | ||
| + | |||
| + | '''{{$|$6B463}}''' | ||
| + | {|{{Prettytable}} | ||
| + | ! Bit(s) | ||
| + | ! Info | ||
| + | ! Value | ||
| + | |- | ||
| + | | {{Hex|7}} | ||
| + | | Ignore Collision Settings | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|6}} | ||
| + | | Statis | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|5}} | ||
| + | | Persist | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|4-0}} | ||
| + | | Hit Box Dimensions | ||
| + | | {{Hex|00000}} ({{$|00}}) | ||
| + | |} | ||
| + | |||
| + | '''{{$|$6B556}}''' | ||
| + | {|{{Prettytable}} | ||
| + | ! Bit(s) | ||
| + | ! Info | ||
| + | ! Value | ||
| + | |- | ||
| + | | {{Hex|7-4}} | ||
| + | | Tile Interaction Hit Box | ||
| + | | {{Hex|0000}} ({{$|00}}) | ||
| + | |- | ||
| + | | {{Hex|3}} | ||
| + | | ? | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|2}} | ||
| + | | ? | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|1}} | ||
| + | | Dies Like A Boss | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|0}} | ||
| + | | Falls In Holes | ||
| + | | {{Hex|0}} | ||
| + | |} | ||
| + | |||
| + | '''{{$|$6B649}}''' | ||
| + | {|{{Prettytable}} | ||
| + | ! Bit(s) | ||
| + | ! Info | ||
| + | ! Value | ||
| + | |- | ||
| + | | {{Hex|7}} | ||
| + | | Disable Tile Interactions | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|6}} | ||
| + | | ? | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|5}} | ||
| + | | Is shield Blockable | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|4}} | ||
| + | | Alternate Damage Sound | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|3-0}} | ||
| + | | Prize Pack | ||
| + | | {{Hex|0000}} ({{$|00}}) | ||
| + | |} | ||
| + | |||
| + | '''{{$|$6B73C}}''' | ||
| + | {|{{Prettytable}} | ||
| + | ! Bit(s) | ||
| + | ! Info | ||
| + | ! Value | ||
| + | |- | ||
| + | | {{Hex|7}} | ||
| + | | ? | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|6}} | ||
| + | | ? | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|5}} | ||
| + | | Is Interactive | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|4}} | ||
| + | | Deflect Projectiles | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|3}} | ||
| + | | Collide With Less Tiles | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|2}} | ||
| + | | Impervious To Sword/Hammer | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|1}} | ||
| + | | Impervious To Arrows? | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|0}} | ||
| + | | ? | ||
| + | | {{Hex|0}} | ||
| + | |} | ||
| − | == | + | == Code == |
Latest revision as of 22:56, 23 July 2017
This is a subpage of Sprites
Sprite $17: Bush Hoarder
Bush Hoarder
Description
Hoarders are the little critters which throw rupees at you. These hide under bushes.
Combat Strategy
Hoarders are harmless, you can remove the bush from their back to collect a few rupees from them, or kill them very easily with most weapons.
Stats And Properties
$$6B097
| Bit(s) | Info | Value |
|---|---|---|
| 7 | Harmless | 1 |
| 6 | ? | 0 |
| 5 | ? | 0 |
| 4-0 | OAM Slots | 00011 ($03) |
$$6B18A
| Bit(s) | Info | Value |
|---|---|---|
| 7-0 | HP | 00000010 ($02) |
$$6B27D
| Bit(s) | Info | Value |
|---|---|---|
| 7-4 | ? | 0000 ($00) |
| 3-0 | Damage Type | 0010 ($02) |
$$6B370
| Bit(s) | Info | Value |
|---|---|---|
| 7 | No Death Animation | 0 |
| 6 | Invincible | 0 |
| 5 | Adjust Child coordinates | 0 |
| 4 | Draw Shadow | 1 |
| 3-1 | Palette | 100 ($04) |
| 0 | ? | 1 |
$$6B463
| Bit(s) | Info | Value |
|---|---|---|
| 7 | Ignore Collision Settings | 0 |
| 6 | Statis | 0 |
| 5 | Persist | 0 |
| 4-0 | Hit Box Dimensions | 00000 ($00) |
$$6B556
| Bit(s) | Info | Value |
|---|---|---|
| 7-4 | Tile Interaction Hit Box | 0000 ($00) |
| 3 | ? | 0 |
| 2 | ? | 0 |
| 1 | Dies Like A Boss | 0 |
| 0 | Falls In Holes | 0 |
$$6B649
| Bit(s) | Info | Value |
|---|---|---|
| 7 | Disable Tile Interactions | 1 |
| 6 | ? | 0 |
| 5 | Is shield Blockable | 0 |
| 4 | Alternate Damage Sound | 0 |
| 3-0 | Prize Pack | 0000 ($00) |
$$6B73C
| Bit(s) | Info | Value |
|---|---|---|
| 7 | ? | 0 |
| 6 | ? | 0 |
| 5 | Is Interactive | 0 |
| 4 | Deflect Projectiles | 0 |
| 3 | Collide With Less Tiles | 0 |
| 2 | Impervious To Sword/Hammer | 0 |
| 1 | Impervious To Arrows? | 0 |
| 0 | ? | 0 |