Difference between revisions of "Octoballoon Hatchlings"
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| − | Octoballoon Hatchlings | + | |
| + | {{subpage|Sprites}} | ||
| + | |||
| + | Sprite {{$|10}}: Octoballoon Hatchlings | ||
| + | == Octoballoon Hatchlings == | ||
| + | === Description === | ||
| + | Hatchlings which spawn when an octoballoon explodes. Nearly harmless. | ||
| + | |||
| + | === Combat Strategy === | ||
| + | Fade away shortly after spawning, you can pretty much ignore them. | ||
| + | |||
| + | == Stats And Properties == | ||
| + | See [[Sprite Properties]] | ||
| + | |||
| + | '''{{$|$6B090}}''' | ||
| + | {|{{Prettytable}} | ||
| + | !Bit(s) | ||
| + | !Info | ||
| + | !Value | ||
| + | |- | ||
| + | | {{Hex|7}} | ||
| + | | Harmless | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|6}} | ||
| + | | ? | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|5}} | ||
| + | | ? | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|4-0}} | ||
| + | | OAM Slots | ||
| + | | {{Hex|00001}} ({{$|01}}) | ||
| + | |} | ||
| + | |||
| + | '''{{$|$6B183}}''' | ||
| + | {|{{Prettytable}} | ||
| + | ! Bit(s) | ||
| + | ! Info | ||
| + | ! Value | ||
| + | |- | ||
| + | | {{Hex|7-0}} | ||
| + | | HP | ||
| + | | {{Hex|00000000}} ({{$|00}}) | ||
| + | |} | ||
| + | |||
| + | '''{{$|$6B276}}''' | ||
| + | {|{{Prettytable}} | ||
| + | ! Bit(s) | ||
| + | ! Info | ||
| + | ! Value | ||
| + | |- | ||
| + | | {{Hex|7-4}} | ||
| + | | ? | ||
| + | | {{Hex|0000}} ({{$|00}}) | ||
| + | |- | ||
| + | | {{Hex|3-0}} | ||
| + | | [[Damage Types|Damage Type]] | ||
| + | | {{Hex|0001}} ({{$|01}}) | ||
| + | |} | ||
| + | |||
| + | '''{{$|$6B369}}''' | ||
| + | {|{{Prettytable}} | ||
| + | ! Bit(s) | ||
| + | ! Info | ||
| + | ! Value | ||
| + | |- | ||
| + | | {{Hex|7}} | ||
| + | | No Death Animation | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|6}} | ||
| + | | Invincible | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|5}} | ||
| + | | Adjust Child coordinates | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|4}} | ||
| + | | Draw Shadow | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|3-1}} | ||
| + | | Palette | ||
| + | | {{Hex|110}} ({{$|06}}) | ||
| + | |- | ||
| + | | {{Hex|0}} | ||
| + | | ? | ||
| + | | {{Hex|1}} | ||
| + | |} | ||
| + | |||
| + | '''{{$|$6B45C}}''' | ||
| + | {|{{Prettytable}} | ||
| + | ! Bit(s) | ||
| + | ! Info | ||
| + | ! Value | ||
| + | |- | ||
| + | | {{Hex|7}} | ||
| + | | Ignore Collision Settings | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|6}} | ||
| + | | Statis | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|5}} | ||
| + | | Persist | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|4-0}} | ||
| + | | Hit Box Dimensions | ||
| + | | {{Hex|00001}} ({{$|01}}) | ||
| + | |} | ||
| + | |||
| + | '''{{$|$6B54F}}''' | ||
| + | {|{{Prettytable}} | ||
| + | ! Bit(s) | ||
| + | ! Info | ||
| + | ! Value | ||
| + | |- | ||
| + | | {{Hex|7-4}} | ||
| + | | Tile Interaction Hit Box | ||
| + | | {{Hex|0001}} ({{$|01}}) | ||
| + | |- | ||
| + | | {{Hex|3}} | ||
| + | | ? | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|2}} | ||
| + | | ? | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|1}} | ||
| + | | Dies Like A Boss | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|0}} | ||
| + | | Falls In Holes | ||
| + | | {{Hex|0}} | ||
| + | |} | ||
| + | |||
| + | '''{{$|$6B642}}''' | ||
| + | {|{{Prettytable}} | ||
| + | ! Bit(s) | ||
| + | ! Info | ||
| + | ! Value | ||
| + | |- | ||
| + | | {{Hex|7}} | ||
| + | | Disable Tile Interactions | ||
| + | | {{Hex|1}} | ||
| + | |- | ||
| + | | {{Hex|6}} | ||
| + | | ? | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|5}} | ||
| + | | Is shield Blockable | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|4}} | ||
| + | | Alternate Damage Sound | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|3-0}} | ||
| + | | Prize Pack | ||
| + | | {{Hex|0000}} ({{$|00}}) | ||
| + | |} | ||
| + | |||
| + | '''{{$|$6B735}}''' | ||
| + | {|{{Prettytable}} | ||
| + | ! Bit(s) | ||
| + | ! Info | ||
| + | ! Value | ||
| + | |- | ||
| + | | {{Hex|7}} | ||
| + | | ? | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|6}} | ||
| + | | ? | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|5}} | ||
| + | | Is Interactive | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|4}} | ||
| + | | Deflect Projectiles | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|3}} | ||
| + | | Collide With Less Tiles | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|2}} | ||
| + | | Impervious To Sword/Hammer | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|1}} | ||
| + | | Impervious To Arrows? | ||
| + | | {{Hex|0}} | ||
| + | |- | ||
| + | | {{Hex|0}} | ||
| + | | ? | ||
| + | | {{Hex|0}} | ||
| + | |} | ||
| + | |||
| + | == Code == | ||
Latest revision as of 22:43, 23 July 2017
This is a subpage of Sprites
Sprite $10: Octoballoon Hatchlings
Octoballoon Hatchlings
Description
Hatchlings which spawn when an octoballoon explodes. Nearly harmless.
Combat Strategy
Fade away shortly after spawning, you can pretty much ignore them.
Stats And Properties
$$6B090
| Bit(s) | Info | Value |
|---|---|---|
| 7 | Harmless | 0 |
| 6 | ? | 0 |
| 5 | ? | 0 |
| 4-0 | OAM Slots | 00001 ($01) |
$$6B183
| Bit(s) | Info | Value |
|---|---|---|
| 7-0 | HP | 00000000 ($00) |
$$6B276
| Bit(s) | Info | Value |
|---|---|---|
| 7-4 | ? | 0000 ($00) |
| 3-0 | Damage Type | 0001 ($01) |
$$6B369
| Bit(s) | Info | Value |
|---|---|---|
| 7 | No Death Animation | 0 |
| 6 | Invincible | 0 |
| 5 | Adjust Child coordinates | 1 |
| 4 | Draw Shadow | 1 |
| 3-1 | Palette | 110 ($06) |
| 0 | ? | 1 |
$$6B45C
| Bit(s) | Info | Value |
|---|---|---|
| 7 | Ignore Collision Settings | 0 |
| 6 | Statis | 0 |
| 5 | Persist | 0 |
| 4-0 | Hit Box Dimensions | 00001 ($01) |
$$6B54F
| Bit(s) | Info | Value |
|---|---|---|
| 7-4 | Tile Interaction Hit Box | 0001 ($01) |
| 3 | ? | 0 |
| 2 | ? | 0 |
| 1 | Dies Like A Boss | 0 |
| 0 | Falls In Holes | 0 |
$$6B642
| Bit(s) | Info | Value |
|---|---|---|
| 7 | Disable Tile Interactions | 1 |
| 6 | ? | 0 |
| 5 | Is shield Blockable | 0 |
| 4 | Alternate Damage Sound | 0 |
| 3-0 | Prize Pack | 0000 ($00) |
$$6B735
| Bit(s) | Info | Value |
|---|---|---|
| 7 | ? | 0 |
| 6 | ? | 0 |
| 5 | Is Interactive | 0 |
| 4 | Deflect Projectiles | 0 |
| 3 | Collide With Less Tiles | 0 |
| 2 | Impervious To Sword/Hammer | 0 |
| 1 | Impervious To Arrows? | 0 |
| 0 | ? | 0 |