Difference between revisions of "Pull Switch (Good)"

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{{infobox sprite
+
{{subpage|Sprites}}
| id = $04
 
| hp = $03 ($06B177)
 
| damage = $02 ($06B26A)
 
| palette = $41 ($06B35D)
 
| found = Many Places
 
}}
 
  
== Description ==
+
Sprite {{$|04}}: Pull Switch (Good)
Pulling this switch opens a door, or solves a puzzle.
+
== Pull Switch (Good) ==
 +
=== Description ===
 +
A pull-able switch which can activate an assortment of room triggers.
  
== Combat Strategy ==
+
=== Combat Strategy ===
 +
Pull it.
  
== Known Bugs ==
+
== Stats And Properties ==
 +
See [[Sprite Properties]]
  
== Another Section ==
+
'''{{$|06B084}}'''
 +
{|{{Prettytable}}
 +
!Bit(s)
 +
!Info
 +
!Value
 +
|-
 +
| {{Hex|7}}
 +
| Harmless
 +
| {{Hex|1}}
 +
|-
 +
| {{Hex|6}}
 +
| ?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|5}}
 +
| ?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|4-0}}
 +
| OAM Slots
 +
| {{Hex|00001}} ({{$|01}})
 +
|}
 +
 
 +
'''{{$|06B177}}'''
 +
{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7-0}}
 +
| HP
 +
| {{Hex|0000 0011}} ({{$|03}})
 +
|}
 +
 
 +
'''{{$|06B26A}}'''
 +
{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7-4}}
 +
| ?
 +
| {{Hex|0000}} ({{$|00}})
 +
|-
 +
| {{Hex|3-0}}
 +
| [[Damage Types|Damage Type]]
 +
| {{Hex|0010}} ({{$|02}})
 +
|}
 +
 
 +
'''{{$|06B35D}}'''
 +
{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7}}
 +
| No Death Animation
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|6}}
 +
| Invincible
 +
| {{Hex|1}}
 +
|-
 +
| {{Hex|5}}
 +
| Adjust Child coordinates
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|4}}
 +
| Draw Shadow
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|3-1}}
 +
| Palette
 +
| {{Hex|000}} ({{$|00}})
 +
|-
 +
| {{Hex|0}}
 +
| ?
 +
| {{Hex|1}}
 +
|}
 +
 
 +
'''{{$|06B450}}'''
 +
{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7}}
 +
| Ignore Collision Settings
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|6}}
 +
| Statis
 +
| {{Hex|1}}
 +
|-
 +
| {{Hex|5}}
 +
| Persist
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|4-0}}
 +
| Hit Box Dimensions
 +
| {{Hex|00011}} ({{$|03}})
 +
|}
 +
 
 +
'''{{$|06B543}}'''
 +
{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7-4}}
 +
| Tile Interaction Hit Box
 +
| {{Hex|0000}} ({{$|00}})
 +
|-
 +
| {{Hex|3}}
 +
| ?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|2}}
 +
| ?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|1}}
 +
| Dies Like A Boss
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|0}}
 +
| Falls In Holes
 +
| {{Hex|0}}
 +
|}
 +
 
 +
'''{{$|06B636}}'''
 +
{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7}}
 +
| Disable Tile Interactions
 +
| {{Hex|1}}
 +
|-
 +
| {{Hex|6}}
 +
| ?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|5}}
 +
| Is shield Blockable
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|4}}
 +
| Alternate Damage Sound
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|3-0}}
 +
| Prize Pack
 +
| {{Hex|0000}} ({{$|00}})
 +
|}
 +
 
 +
'''{{$|06B729}}'''
 +
{|{{Prettytable}}
 +
! Bit(s)
 +
! Info
 +
! Value
 +
|-
 +
| {{Hex|7}}
 +
| ?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|6}}
 +
| ?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|5}}
 +
| Is Interactive
 +
| {{Hex|1}}
 +
|-
 +
| {{Hex|4}}
 +
| Deflect Projectiles
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|3}}
 +
| Collide With Less Tiles
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|2}}
 +
| Impervious To Sword/Hammer
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|1}}
 +
| Impervious To Arrows?
 +
| {{Hex|0}}
 +
|-
 +
| {{Hex|0}}
 +
| ?
 +
| {{Hex|0}}
 +
|}
 +
 
 +
== Code ==

Latest revision as of 03:31, 24 April 2017

This is a subpage of Sprites

Sprite $04: Pull Switch (Good)

Pull Switch (Good)

Description

A pull-able switch which can activate an assortment of room triggers.

Combat Strategy

Pull it.

Stats And Properties

See Sprite Properties

$06B084

Bit(s) Info Value
7 Harmless 1
6  ? 0
5  ? 0
4-0 OAM Slots 00001 ($01)

$06B177

Bit(s) Info Value
7-0 HP 0000 0011 ($03)

$06B26A

Bit(s) Info Value
7-4  ? 0000 ($00)
3-0 Damage Type 0010 ($02)

$06B35D

Bit(s) Info Value
7 No Death Animation 0
6 Invincible 1
5 Adjust Child coordinates 0
4 Draw Shadow 0
3-1 Palette 000 ($00)
0  ? 1

$06B450

Bit(s) Info Value
7 Ignore Collision Settings 0
6 Statis 1
5 Persist 0
4-0 Hit Box Dimensions 00011 ($03)

$06B543

Bit(s) Info Value
7-4 Tile Interaction Hit Box 0000 ($00)
3  ? 0
2  ? 0
1 Dies Like A Boss 0
0 Falls In Holes 0

$06B636

Bit(s) Info Value
7 Disable Tile Interactions 1
6  ? 0
5 Is shield Blockable 0
4 Alternate Damage Sound 0
3-0 Prize Pack 0000 ($00)

$06B729

Bit(s) Info Value
7  ? 0
6  ? 0
5 Is Interactive 1
4 Deflect Projectiles 0
3 Collide With Less Tiles 0
2 Impervious To Sword/Hammer 0
1 Impervious To Arrows? 0
0  ? 0

Code