Revision history of "Data Compression"

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  • (cur | prev) 15:41, 19 November 2016Jkazos (talk | contribs). . (4,390 bytes) (+4,390). . (Created page with "''See also: Standard Notation'' ALTTP (and some other SNES games) use a simple form of run-length compression to reduce the ROM consumption of data that often have repeat...")